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Bitter End: Attack To Budapest, 1945 box art
1983 Ranked #8,061

Bitter End: Attack To Budapest, 1945

An operational wargame has German forces attempt to relieve Budapest while Soviet forces contain the offensive. Historical alternatives let players test whether a breakout, reinforcement, or recapture might change the campaign.

Wargames Wargame World War II Hexagon Grid Simulation

Players

1-2

Play time

Not listed

Age

12+

Complexity

3/5

Rating

7.34

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Bitter End: Attack to Budapest, 1945, is an operational-level simulation of the German attempts to relieve the encircled Hungarian capital of Budapest, besieged by Soviet forces, in January 1945.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Bitter End: Attack to Budapest, 1945, is an operational-level simulation of the German attempts to relieve the encircled Hungarian capital of Budapest, besieged by Soviet forces, in January 1945. Budapest, Hungary, January 1945 79,000 Axis troops belonging to the IX SS Mountain and 1st Hungarian Corps are surrounded and being pounded by two Soviet armies, the 46th and 7th Guards. The situation is grim. The Soviets are well- supported by heavy artillery and the German line has been steadily retreating, leaving Budapest in grave danger. On January 1st, the German IV SS and III Panzer Corps launch a surprise attack to rescue the defenders and recapture the city. By January 12th the attack is stalled in the rough terrain to the west of the city. Hitler shifts the focus of the attack from the west to the south-west and continues the attack on January 18th. Although progress is made, Soviet reinforcements pour into the area and the offensive grinds to a halt. Hitler calls off the attack at the end of January, and by February 14th, after seven weeks of grueling combat, Budapest falls. By January of 1945 Nazi Germany_s military fate was sealed. There was nothing the German forces in Hungary could have achieved that could have substantially delayed or even mitigated this defeat. That did not deter the German attempt to relieve Budapest. Hitler_s goal in ordering the attack toward Budapest was not the rescue of its garrison, but rather the recapture and retention of the city. The garrison was in fact ordered not to break out but instead to hold and await relief. Few commanders on the German side took the idea of the retention of Budapest seriously, however. Had the relieving German forces gotten to within a few miles of the city, a breakout attempt would probably have been made. Bitter End lets the players explore the tantalizing possibilities. In addition, players may test their skills with several viable historical alternatives, such as the inclusion of forces that could have been available to the respective commanders. Game Scale: Game Turn: 1 day Hex: 2 miles / 3.2 kilometers Units: Battalion to Brigade Game Inventory: Two 22 x 34" full-color mapsheets Two dual-side printed countersheets (456 9/16" counters) One 24-page Bitter End rulebook Two dual-side printed Unit Organizational Charts Two dual-side printed Historical Set-up Charts Three dual-side printed Player Aid Cards One 6-sided die Solitaire Suitability: Medium Complexity Level: Medium Players: 2 or more Playing Time: 4-25 hours

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Editions

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Edition Year Language Publisher / Region
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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
240 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Richard Spence

Artists

2
Todd Davis Rodger B. MacGowan

Publishers

2
Compass Games Hobby Japan

Linked items

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