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Dance Of The Fireflies box art
2017 Ranked #17,663

Dance Of The Fireflies

A flower-garden bidding game where players use fireflies to claim flowers, plant beds, and build scoring combinations. Royal bids, special flower abilities, and weeds let gardeners gain bonuses or disrupt rivals.

Card Game Area Majority / Influence Open Drafting Theme: Flowers

Players

2-6

Play time

15-45 min

Age

8+

Complexity

2.57/5

Rating

6.07

Not enough signal Highly interactive Not enough signal

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Interaction 3.9/5

Highly interactive

See all 5 specifications

How it plays

How does it play?

Dance of the Fireflies' is a 2-6 player card game in which players striving to be the next royal gardener bid on flowers around a sundial in an attempt to create the most beautiful gardens and win the coveted title.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Dance of the Fireflies' is a 2-6 player card game in which players striving to be the next royal gardener bid on flowers around a sundial in an attempt to create the most beautiful gardens and win the coveted title. In the game, each player is allocated a set of seven fireflies, one of them being a royal firefly, more powerful than the regular fireflies. Each round, the players bid on flowers in the flower clock using their fireflies. They can also plant a flower from their hand into one of their gardens, secretly bid a royal firefly, and also discard one of the cards in their had to the compost heap so they can bid a second firefly on the flower clock. Each of the six types of beautifully colored flowers has a special ability which players can utilize to form combos and add benefits to their play. Additionally, orchid/weed cards can be bid on, and these allow players to add bonuses to their gardens or attack an opponent's garden. A round ends once all players have taken their turns and drawn back up to three flowers in their hand and the sundial has turned one card clockwise to see which flowers are coming off the flower clock that round. Once all the flowers have been exhausted from the potting shed (i.e., the draw deck), the game ends and points are totaled for flower beds created to see who wins and becomes the next royal gardener.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
3–4
Play time
15–45 min
Age
8+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

1
Oliver Brooks

Artists

2
Amber Grundy Victoria C. Hackett

Publishers

2
Backspindle Games Ltd. Ninja Division

Linked items

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