ABG All Board Games
Coral Reef box art

Coral Reef

Players

2-4

Time

10-30

Age

4+

Weight

1

Rating

6.14

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to others' actions frequently, but there is limited emphasis on cooperation.

Replay value

Coral Reef has a high replayability score due to its variability in gameboard, expansions, and strategic depth. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. There is ample room for players to improve their strategy over time, discovering new tactics and strategies. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

Coral Reef has a moderate level of luck involved in the game. The randomness impact is relatively low, with random elements having a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning, indicating a higher level of strategic mitigation. The overall luck dependence is balanced, with a mix of luck and strategy determining the game outcome. The final luck score for Coral Reef is 5.33, indicating a game that is influenced by both luck and player decisions.

Overview

Description from the publisher: Look for the marine animals shown on the two cards and point them out at the same time! If you do it before the other players, you are rewarded with an animal figurine. Comes with a double-sided game board consisting of giant puzzle pieces which can be put together differently each game. Players turn over two cards depicting marine animals. Players must find pictures depicted in both cards from the board and place their fingers on the pictures. First player to do this is rewarded with an animal figurine. If both cards show a treasure chest, the player also gets a treasure chest. First player to reach five animals or two treasure chests wins the game. The board is assembled from pieces, so it changes between games. The tiles are double-sided: one side is plain, the other filled with more detail, making it harder to find the pictures.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

1
Jemina Heljakka

Publishers

2
Saenggak Plus Edu Tactic

Linked items

No linked items imported yet.