Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
"The Barbarians: Games of the Fall of Rome and the Mongol Invasion of Europe" includes two wargames. In "Sack Rome" two or three players takes turns seeing how long it takes to capture Rome.
Core mechanisms
Key systems that shape the decisions players make.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Movement Points
Spend a movement allowance across spaces with different costs.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Scenario Campaign
Play linked or standalone scenarios with their own setup, objectives, and consequences.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Variable Set-up
Starting conditions, resources, or layouts change between plays.
Read the full game description
"The Barbarians: Games of the Fall of Rome and the Mongol Invasion of Europe" includes two wargames. In "Sack Rome" two or three players takes turns seeing how long it takes to capture Rome. "Mongol" is for two players and the Mongol player attempts to occupy the civilized world in a set time.