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The Marcher Lords: The Norman Conquest Of Wales box art
2003 Ranked #18,505

The Marcher Lords: The Norman Conquest Of Wales

Maneuver forces across tactical or historical battle maps.

Wargames Medieval Wargame Area Movement Movement Points

Players

1-2

Play time

Not listed

Age

12+

Complexity

2.25/5

Rating

6.28

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In many ways, the famous Battle of Hastings in 1066 was just the beginning for the Normans, with many challenges awaiting them in the British Isles.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In many ways, the famous Battle of Hastings in 1066 was just the beginning for the Normans, with many challenges awaiting them in the British Isles. In order to secure the Welsh border, William the Conqueror (recently crowned as King of England) established loyal Norman nobles in strongly garrisoned Earldoms along the frontier. What followed was decades of warfare and diplomacy as these "Marcher Lords" sought to extend their domains by subjugating the stubbornly independent Welsh. The Marcher Lords is a simulation of the Norman conquest of Wales in the 11th century on a grand strategic scale. Players assume command of Norman Earls or their Welsh foes, and make the decisions on a area movement map that will determine the course of the war. To be successful, the Normans will have to fortify their conquests by building castles and hold out against Welsh counterattacks, Viking raiders and various other threats. The 11 x 17" map covers all of Wales. The 208 counters show Kings, Earls, knights, teulus, Vikings, Irish and more. The newer boxed version says it is 2-4 players.

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Editions

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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1
Play time
180 min
Age
12+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
David Cuatt

Artists

3
Peter Bergting Ed Bourelle Claudio Pozas

Publishers

2
Microgame Design Group Platinum Dragon Productions

Linked items

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