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Wwii Commander: Battle Of The Bulge box art
2020 Ranked #6,682

Wwii Commander: Battle Of The Bulge

This area-based World War II wargame has German and Allied commanders activate divisions through the Battle of the Bulge. Germans must exploit early strength without outrunning supply, while Allies hold key ground until counterattacks become possible.

Wargames Wargame World War II Area Movement Movement Points

Players

1-2

Play time

45-300 min

Age

?+

Complexity

2.58/5

Rating

7.86

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

"WWII Commander, Volume One: Battle of the Bulge" is the first in a series of fast-playing area-based wargames on key campaigns of the Second World War.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"WWII Commander, Volume One: Battle of the Bulge" is the first in a series of fast-playing area-based wargames on key campaigns of the Second World War. Battle of the Bulge is a two-player wargame of the German offensive against the Western Allies in December 1944, designed by renowned wargame designer John H. Butterfield and based on his original boardgame design that was later released in digital format by Shenandoah Studios, an imprint of Slitherine UL Ltd. The simple elegance and high player-interaction of the WWII Commander games recreates the tension of key battles of the Second World War. The overall game system is easy to learn and makes a great introduction to war games, but mastering its tactics and strategy is a true challenge as the players take turns deciding which units to activate on either attack or defense. As the German player, you must make big gains and be as aggressive as possible while you hold the numerical advantage without over-committing your units, over-extending supply lines or falling prone to fuel shortages. As the Allied player, you must first withstand the initial German surprise attack and coordinate effective holding actions while defending key geographic objectives as you muster your arriving forces for counterattacks. The package features premium components throughout; from the mounted game board and oversized units, to the activation cubes and wooden control discs, sure to appeal to war gamers and euro gamers alike. The rules are simple, game play is fast and furious and can be completed in a single sitting, and victory may be achieved by either side at different stages of the game. Product Information: Complexity: 4 out of 10 Solitaire Suitability: 7 out of 10 (no hidden units) Time Scale: 1 day, composed of multiple alternating player turns Map Scale: abstract areas approx. 15 miles across Unit Scale: Divisions Players: one to two, best with two Playing Time: 45 minute intro scenario, 3 hour campaign Components: Mounted 25 x 22 inch map 140 over-sized 3/4" counters Rules booklet German Order of Battle Appearance Display Allied Order of Battle Appearance Display Two player Aid cards 50 Activation cubes 40 wooden German control discs Seven 10-sided dice Box and Lid —description from the publisher

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Editions

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Edition Year Language Publisher / Region
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Game and edition data

All specifications (4)

Play and group

Players
1–2
Best with
1–2
Play time
45–300 min
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

1
John H. Butterfield

Artists

3
Ilya Kudriashov Brien J. Miller Joe Youst

Publishers

1
Compass Games

Linked items

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