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Downfall Of The Third Reich box art
Rich game profile

Downfall Of The Third Reich

Downfall of the Third Reich is a strategic game of World War II, in the European Theater, for two or three players. The objective of the game is to faithfully simulate World War II in the European Theater, with simple rules, in exciting games of short duration (3-5 hours). The wa...

Players

2-3

Time

150-240

Age

14+

Weight

2.83

Rating

7.85

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a good balance between direct and strategic confrontation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation.

Replay value

Downfall of the Third Reich has a high replayability score due to its variability in gameplay, availability of expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

Downfall of the Third Reich has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Downfall of the Third Reich is a strategic game of World War II, in the European Theater, for two or three players. The objective of the game is to faithfully simulate World War II in the European Theater, with simple rules, in exciting games of short duration (3-5 hours). The warring factions and the countries that comprise them at the start of the game are: • Axis (Germany and Finland). • Allies (United Kingdom and France) • Soviet Union. Other major and minor countries will join the war later on in the game. Each player controls one side. With two players, one player leads the Allies and the Soviet Union. Twenty-two three-month turns are played, starting in winter 1940, when Germany is preparing to invade France (having started World War II by invading Poland) and the Soviet Union has already attacked Finland. Player can do several actions in each turn: 1. Supply 2. Reinforcements (Major Powers) 3. Armor Production 4. Air Missions 5. Submarine Missions (Axis only) 6. Development 7. Lend Lease (Allies only). Moving and attacking do not spend any action but players need to have enough supply (action 1) to do them. Players can also perform Submarine Warfare and Strategic Bombing if they have enough Air and Submarine Missions (actions 4 and 5)

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Editions

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Credits

People and publishers

Designers

1
Victor Catala

Artists

1
Jesús Peralta García

Publishers

3
Banner Of War Do it games Shakos

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