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Atoll box art
2008 Ranked #19,489

Atoll

This abstract connection game has players link their own opposite-color islands with a continuous chain of stones. Multiple bridges can share an island, but a filled board produces a winning connection for exactly one side.

Abstract Abstract Strategy Paper-and-Pencil Pattern Building Category: Combinatorial

Players

2

Play time

Not listed

Age

?+

Complexity

2.07/5

Rating

5.72

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Atoll is a two player connection game played on a hexagonally tessellated board. The board is surrounded by eight "islands" of stones, alternating between black islands and white islands going around the board.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Atoll is a two player connection game played on a hexagonally tessellated board. The board is surrounded by eight "islands" of stones, alternating between black islands and white islands going around the board. Black must connect two black islands on opposite sides of the board with a contiguous chain of black stones. The islands themselves can be part of the chain. So for example, Black could form one bridge between his North and West islands and a second bridge between his West and South islands to win. Likewise for White and the white islands. Like Hex, a completely filled-in board must result in a winning connection for exactly one of the two players. Atoll could be characterised as a generalisation of Hex where the number of islands is eight rather than four. A generalized Atoll can be played with any multiple of four islands. Online Play Yucata (turn-based)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
2
Play time
20 min
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
Mark Steere

Publishers

1
Mark Steere Games

Linked items

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