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Atoll box art

Atoll

Players

2

Time

?-?

Age

?+

Weight

2.07

Rating

5.72

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Atoll has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Atoll has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their tactics. The player interaction score is average. Atoll scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, striking a balance between depth and accessibility. Overall, Atoll has a good replayability score of 7.9.

Luck profile

Atoll has a moderate influence of luck. Random elements like dice rolls or card draws play a notable but not exclusive role in determining the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy.

Overview

Atoll is a two player connection game played on a hexagonally tessellated board. The board is surrounded by eight "islands" of stones, alternating between black islands and white islands going around the board. Black must connect two black islands on opposite sides of the board with a contiguous chain of black stones. The islands themselves can be part of the chain. So for example, Black could form one bridge between his North and West islands and a second bridge between his West and South islands to win. Likewise for White and the white islands. Like Hex, a completely filled-in board must result in a winning connection for exactly one of the two players. Atoll could be characterised as a generalisation of Hex where the number of islands is eight rather than four. A generalized Atoll can be played with any multiple of four islands. Online Play Yucata (turn-based)

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Credits

Designers

1
Mark Steere

Publishers

1
Mark Steere Games

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