Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
A small game designed by Susumu Kawasaki. A game for two players, Gauss: The Magnetic Duel is played on a small hexagonal grid.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
A small game designed by Susumu Kawasaki. A game for two players, Gauss: The Magnetic Duel is played on a small hexagonal grid. Each player has a set fifteen tokens: ten in their color and five in the opposite color. Player take turns and each player may place one token per turn. Like the poles of a magnet, tokens of opposite color are attracted to each other whereas tokens of like color are repelled by each other. You score points if you connect 4 or more discs of your colour.