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Rubik's Illusion box art
1989 Ranked #17,085

Rubik's Illusion

An abstract line-building game where players introduce, slide, and rotate pieces to create exactly five of their color in a row. A right-angle mirror gives every piece a virtual counterpart, expanding every move across both sides.

Abstract Abstract Strategy Pattern Building Players: Two-Player Only Games Theme: Rubik's Cube

Players

2

Play time

Not listed

Age

?+

Complexity

1.7/5

Rating

6.01

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

A curious abstract strategy game. The box forms the board; 32 squares plus a mirror which fits at right angles to the board producing a total playing surface of 64 squares.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A curious abstract strategy game. The box forms the board; 32 squares plus a mirror which fits at right angles to the board producing a total playing surface of 64 squares. Each piece on the real side of the board has a reflection on the virtual side, which acts in all ways as a real piece. The pieces come in three types; red with red reflection, yellow with yellow reflection, and red with a yellow reflection (and vice versa, of course). On his turn a player can introduce a piece to the edge of the board, slide a piece of his colour or a dual piece or turn a dual piece 180 degrees. The aim of the game is to produce a line of 5 (but no more) pieces of his colour in any direction.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
2
Play time
30 min
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

2
Joe Dibley Mark Setteducati

Publishers

1
Matchbox

Linked items

No published linked games yet.