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Alexander At Tyre box art

Alexander At Tyre

Players

2

Time

?-?

Age

12+

Weight

2.33

Rating

7.04

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency but low emphasis on cooperation.

Replay value

Alexander at Tyre offers a high level of variability with its gameboard, expansions, and strategic depth. The game adapts well to different player counts and provides a moderate level of easiness to learn. Overall, it has a strong replayability score of 7.73 out of 10.

Luck profile

The final luck score for Alexander at Tyre is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Wargame covering the siege of Tyre by Alexander the Great and the Macedonians in 332 B.C. The map consists of both Area Movement (sea) and Point-to-Point (the city of Tyre). The three scenarios include: Naval Battles, Fight for the City, Fight for the City (siege version) and the Campaign Game. The game has very high quality and attractive color components.

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