allboardgames.com
Brave Little Belgium box art
2019 Ranked #6,108

Brave Little Belgium

A point-to-point wargame where Germans race through Belgium while Allies delay the advance at the outbreak of the First World War. Chit pulls and events make each army activation uncertain, turning speed and fortress assaults into a tense deadline.

Wargames Wargame World War I Chit-Pull System Movement Points

Players

2

Play time

30-60 min

Age

?+

Complexity

2/5

Rating

7.56

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

After Archduke Franz Ferdinand was shot dead by a Serbian nationalist in Sarajevo, a series of events propelled the great nations of Europe to prepare for war.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

After Archduke Franz Ferdinand was shot dead by a Serbian nationalist in Sarajevo, a series of events propelled the great nations of Europe to prepare for war. By August 3rd, Germany had declared war on both Russia and France and was preparing to invade France through neutral Belgium. In Brave Little Belgium, you assume the role of either the Germans or the Allies (Belgians, French, and British) at the start of World War I. As the Germans, can you quickly smash through Belgium without committing too many atrocities? As the Allies, can you slow down the German advance and halt their plans to capture France? This quick-playing wargame uses a point to point map and a chit pull mechanism to simulate the beginning of World War I on the western front. The game takes place over the period of time between August 4 and August 27, 1914. Each turn represents three days. In each turn, you pull chits representing the different generals and armies in the battle. A pulled chit allows you to move that army and battle opposing armies. Random event chits are also included and when you pull and activate them, you can use them to help you or hurt the other player. If you are the German player, you must try to get through Belgium as quickly as possible while also destroying the two major forts at Liege and Namur. If you can do so quicker than it historically occurred, you win the game. Anything less than this is a draw or a win for the Allies. -description from designer

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1–2
Play time
30–60 min
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

2
Ryan Heilman Dave Shaw (II)

Artists

2
Amabel Holland Ania B. Ziolkowska

Publishers

1
Hollandspiele