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Sanssouci
7.13Build patterns from chosen pieces to unlock scoring opportunities.
Dragonfire
7.10Build a deck or pool that turns small actions into stronger combos.
The Ancient World
6.98Place workers to claim actions and turn resources into plans.
A House Divided: War Between The States 1861-65
7.07Maneuver forces across tactical or historical battle maps.
Samurai Spirit
6.61Coordinate with teammates to solve the game's shared challenge.
Hare & Tortoise
6.63Race across a track or map while timing movement and upgrades.
The Adventurers: The Temple Of Chac
6.61Remember hidden information and use recall to make better choices.
Cantaloop: Book 1 – Breaking Into Prison
7.47Coordinate shared actions while clues or threats pressure the group.
Mists Over Carcassonne
7.37Coordinate with teammates to solve the game's shared challenge.
Unmatched: Redemption Row
8.25Move pieces across a map while planning position and timing.
Battle Sheep
6.61Move pieces across a map while planning position and timing.
Legendary Encounters: A Firefly Deck Building Game
7.09Build a deck or pool that turns small actions into stronger combos.
Battle Cry: 150th Civil War Anniversary Edition
7.64Maneuver forces across tactical or historical battle maps.
Egizia: Shifting Sands
7.50Place workers to claim actions and turn resources into plans.
Space Station Phoenix
7.39
Unmatched Adventures: Tales To Amaze
8.41Coordinate with teammates to solve the game's shared challenge.
The New Era
7.48Draft from shared options to assemble a plan over successive turns.
The King Is Dead
7.12Play event cards to drive map pressure and long-term timing.
Favor Of The Pharaoh
6.79Build a deck or pool that turns small actions into stronger combos.
Earthborne Rangers
8.24Coordinate with teammates to solve the game's shared challenge.
Clans
6.57Use clues and contradictions to deduce hidden information.
The Isofarian Guard
8.88Build a deck or pool that turns small actions into stronger combos.
Exit: The Game – The Haunted Roller Coaster
7.15Coordinate shared actions while clues or threats pressure the group.
Treasure Hunter
6.76Draft from shared options to assemble a plan over successive turns.