Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
The point-and-click adventure game genre was born in 1976 on the PC. In this type of game, the player assumes the role of a character in an interactive story driven by puzzle solving and exploration. This game is a direct adaption of these mechanics to the cardboard medium that r...
Players
1-4
Time
300-720
Age
16+
Weight
2.1
Rating
7.47
Should this hit the table?
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Cantaloop: Book 1 - Breaking into Prison has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. There is room for players to improve their strategy over time, discovering new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.
The final luck score for Cantaloop: Book 1 - Breaking into Prison is 5.33, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
The point-and-click adventure game genre was born in 1976 on the PC. In this type of game, the player assumes the role of a character in an interactive story driven by puzzle solving and exploration. This game is a direct adaption of these mechanics to the cardboard medium that requires no electronics to play. In other words, you are holding a classic point-and-click adventure game in book format. You will talk to characters, combine items to solve puzzles, and explore a unique world to get ahead in the story. In the first part of the Cantaloop Trilogy, you embody the small-time criminal Oz "Hook" Carpenter who just returned from exile, seeking revenge on the person who made you leave in the first place. But thats easier said than done: You wont stand a chance against the most powerful crook of the city all by yourself. You need a team of people with a unique set of skills if you even want the slightest chance to succeed. Explore 20 beautifully illustrated locations, talk to characters and solve tricky puzzles to gather your crew in this "Point'n'Click" like game. Search and collect items, figure out where to use them and combine them with each other. - Open World: You decide where you want to go and when. - Non-Linear Puzzle Design: There's always at least two puzzles to solve at any given time, so chances that you'll get stuck are minimized. - 6-10 hours Playtime: Or 18-30 hours for the entire trilogy - a huge game world to immerse yourself in. - Story-driven: In the prologue (download the Print & Play at lookout-spiele.de) and the 3 parts of the game, the story slowly ramps up to the big heist on Cantaloop Island. - Humor: Similar to the old point & click adventure games, you'll get a funny response for a lot of the combinations you try. - Non-Destructive: None of the game material gets destroyed in your playthrough. There is only one sheet of paper that you can easily copy. - Help System: Should you get stuck, there is a vast help section where you can get up to two hints and the solution to any puzzle. - No Abstract Puzzles: Every puzzle fits into the world and story of Cantaloop. - Dialogues: Most of Cantaloop's story is told in speech bubbles, encouraging player groups to roleplay the scenes together. - Secrets: There MAY be a few easter eggs and unlockables sprinkled throughout Cantaloop, but I'm sure that's just hearsay. --description from publisher
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cantaloop: book 1 – breaking into prison
Retailer · Unknown · USD 24.89
cantaloop: book 1 – breaking into prison
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cantaloop: book 1 – breaking into prison
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cantaloop: book 1 – breaking into prison
Retailer · Unknown · USD 23.99
cantaloop: book 1 – breaking into prison
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