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Cantaloop: Book 2 – A Hack Of A Plan box art
2021 Ranked #8,618

Cantaloop: Book 2 – A Hack Of A Plan

An interactive adventure book has a team explore locations, talk to characters, collect items, and solve heist-related puzzles. Open-world choices and parallel puzzles reduce dead ends while building a revenge plan.

Adventure Book Deduction Role Playing

Players

1-4

Play time

360-720 min

Age

16+

Complexity

2.25/5

Rating

6.32

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

After the chaotic, but successful, events in part 1, "A hack of a plan", the game continues right away. Oz "Hook" Carpenter has gathered his team and his goals are set.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

After the chaotic, but successful, events in part 1, "A hack of a plan", the game continues right away. Oz "Hook" Carpenter has gathered his team and his goals are set. Just one thing is still missing: Use the unique abilities of your team in order to create a rock-solid revenge plan against the biggest crook of town. Explore beautifully illustrated locations, talk to characters and solve tricky puzzles in this "Point'n'Click" like game. Search and collect items, figure out where to use them and combine them with each other. Do you have what it takes? Find out in Cantaloop * An interactive adventure book! Open World: You decide where you want to go and when. Non-Linear Puzzle Design: There's always at least two puzzles to solve at any given time, so chances that you'll get stuck are minimized. 6-10 hours Playtime: Or 18-30 hours for the entire trilogy * a huge game world to immerse yourself in. Story-driven: In the prologue (download the Print & Play at lookout-spiele.de) and the 3 parts of the game, the story slowly ramps up to the big heist on Cantaloop Island. Humor: Similar to the old point & click adventure games, you'll get a funny response for a lot of the combinations you try. Non-Destructive: None of the game material gets destroyed in your playthrough. There is only one sheet of paper that you can easily copy. Help System: Should you get stuck, there is a vast help section where you can get up to two hints and the solution to any puzzle. No Abstract Puzzles: Every puzzle fits into the world and story of Cantaloop. Dialogues: Most of Cantaloop's story is told in speech bubbles, encouraging player groups to roleplay the scenes together. Secrets: There MAY be a few easter eggs and unlockables sprinkled throughout Cantaloop, but I'm sure that's just hearsay. —description from the publisher

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–3
Play time
360–720 min
Age
16+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

2
Friedemann Findeisen Grzegorz Kobiela

Artists

3
Kerstin Buzelan Klemens Franz Johannes Lott

Publishers

1
Lookout Games

Linked items

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