Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
Lower replayability
Highly interactive
Scales well
Light strategy
More strategic control
How it plays
How does it play?
Open one calendar door at a time, combine story clues and strange objects, solve twenty-four linked riddles, and escape Santa’s silent workshop before Christmas.
Core mechanisms
Key systems that shape the decisions players make.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Deduction
Combine clues and exclusions to identify hidden information.
Storytelling
Create or extend a narrative in response to prompts or game events.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
EXIT: The Game – Advent Calendar: The Silent Storm turns an oversized Advent calendar into a twenty-four-part escape-room story. A violent storm locks a chief toymaker inside Santa’s suddenly silent workshop. Each session begins with a short passage in the story book and a newly opened door containing cards, objects, or a scene to examine. Players search for connections, manipulate components, and derive a three-digit code. The decoder confirms the solution and reveals which numbered door should be opened next, so the route through the calendar is itself part of the mystery. Every riddle is designed as a compact daily episode of roughly ten to fifteen minutes, although a group can combine several in one sitting. Hints and solutions keep the story moving without requiring outside knowledge. Like most EXIT experiences, components may be folded, marked, or cut and the campaign is intended for one play. Solo investigators and cooperative groups share the same spoiler-sensitive holiday adventure.