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Munchkin Disney
6.51Draft from shared options to assemble a plan over successive turns.
Last Days: Zombie Apocalypse
7.71Roll dice and choose how to use the results for tactical outcomes.
Warhammer 40,000: First Strike
7.33Spend limited actions each turn to balance movement, setup, and scoring.
Bushido: Risen Sun
8.63Spend limited actions each turn to balance movement, setup, and scoring.
Berserk: Trading Card Game
7.30Move forces between areas to control positions and pressure rivals.
Marvel Dice Masters: X-men Forever Campaign Box
7.52Build a deck or pool that turns small actions into stronger combos.
Dawn: Rise Of The Occulites
7.15Roll dice and choose how to use the results for tactical outcomes.
Corsairs Of Valeria
6.21Roll dice and choose how to use the results for tactical outcomes.
Zombie Kidz
6.00Coordinate shared actions while clues or threats pressure the group.
Cthulhu: Death May Die – Fear Of The Unknown
8.91Coordinate shared actions while clues or threats pressure the group.
Nuts! Second Edition: Europe 1944
7.53Coordinate with teammates to solve the game's shared challenge.
Horizon Wars: Science-fiction Combined-arms Wargaming
7.97Spend limited actions each turn to balance movement, setup, and scoring.
Halo: Fleet Battles – The Fall Of Reach
7.42Roll dice and choose how to use the results for tactical outcomes.
Insecta
6.25Coordinate shared actions while clues or threats pressure the group.
Lumeria: War Of The Gods
7.16Commit presence to key areas and fight for influence where it matters.
Dôjima
7.33Use clues and contradictions to deduce hidden information.
Kriegbot
7.18Maneuver forces across tactical or historical battle maps.
Warhammer: The Game Of Fantasy Battles (fourth Edition)
6.88Roll dice and choose how to use the results for tactical outcomes.
The Lord Of The Rings: The Two Towers
7.31Roll dice and choose how to use the results for tactical outcomes.
Warzone: Universe Under Siege
7.50Spend limited actions each turn to balance movement, setup, and scoring.
Holy Roman Empire
6.46Compete for contested options while managing cost and timing.
Kyudo
6.58Mark choices on a sheet to build patterns and complete objectives.
Way Of The Fighter: Turbo
7.15Bluff, read opponents, and time reveals around hidden information.
Micro Monsters
6.61Use physical skill and timing to pull off the key moves.