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Insecta box art
1992 Ranked #12,361

Insecta

Asymmetrical adventure game has mutant bug teams try to escape the Hive while an adversarial Hivemaster controls its arthropod dangers. Swapping displays as bugs mutate creates a changing team of abilities against the hostile environment.

Wargames Animals Educational Hexagon Grid Role Playing

Players

1-7

Play time

90-300 min

Age

12+

Complexity

2.74/5

Rating

6.25

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Insecta is a game of bug-to-bug conflict and combat. Players design a mutant bug team and with them attempt to escape from "The Hive," filled with real-world arthropods and controlled by an adversarial "Hivemaster" player (somewhat akin to a dungeonmaster).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Insecta is a game of bug-to-bug conflict and combat. Players design a mutant bug team and with them attempt to escape from "The Hive," filled with real-world arthropods and controlled by an adversarial "Hivemaster" player (somewhat akin to a dungeonmaster). The game comes with 16 mutant bug displays (6 are "starting" displays, the others are swapped in as the bugs mutate), design cards, mapsheets, minature bugs and counters. A limited reissue of the game, The Mutant Kit, was published in 2000 without rubber bugs or Hive cards, creating a modular game system that could be combined with other expansions. Expanded by: Insecta: Rainforest Insecta: Trilobite Insecta: Desert Hive

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–7
Best with
1–6
Play time
90–300 min
Age
12+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

2
Phil Eklund Neal Sofge

Artists

1
Phil Eklund

Publishers

2
Fat Messiah Games Sierra Madre Games

Linked items

No published linked games yet.