Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Insecta is a game of bug-to-bug conflict and combat. Players design a mutant bug team and with them attempt to escape from "The Hive," filled with real-world arthropods and controlled by an adversarial "Hivemaster" player (somewhat akin to a dungeonmaster).
Core mechanisms
Key systems that shape the decisions players make.
Role Playing
Make decisions or communicate from the perspective of an assigned character.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
Insecta is a game of bug-to-bug conflict and combat. Players design a mutant bug team and with them attempt to escape from "The Hive," filled with real-world arthropods and controlled by an adversarial "Hivemaster" player (somewhat akin to a dungeonmaster). The game comes with 16 mutant bug displays (6 are "starting" displays, the others are swapped in as the bugs mutate), design cards, mapsheets, minature bugs and counters. A limited reissue of the game, The Mutant Kit, was published in 2000 without rubber bugs or Hive cards, creating a modular game system that could be combined with other expansions. Expanded by: Insecta: Rainforest Insecta: Trilobite Insecta: Desert Hive