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Munchkin Legends
6.39Draft from shared options to assemble a plan over successive turns.
Fallen Land: A Post Apocalyptic Board Game
8.15Move forces between areas to control positions and pressure rivals.
The Red Dragon Inn 7: The Tavern Crew
8.00Bluff, read opponents, and time reveals around hidden information.
Superhot: The Card Game
6.29Build a deck or pool that turns small actions into stronger combos.
Day & Night
6.59Build patterns from chosen pieces to unlock scoring opportunities.
Vampire: The Masquerade – Chapters
7.65Coordinate shared actions while clues or threats pressure the group.
Echoes: The Dancer
6.58Coordinate shared actions while clues or threats pressure the group.
Warhammer Age Of Sigmar: Champions Trading Card Game
7.35Play disruptive cards to slow rivals and protect your own plan.
Warhammer 40,000 (ninth Edition)
7.41Play linked scenarios where mission goals shape each session.
Cosmic Eidex
6.88Play suited cards to win tricks and manage timing.
Enemy Coast Ahead: Operation Chastise – The Dambuster Raid
7.77Coordinate with teammates to solve the game's shared challenge.
Zombicide: Gear Up
7.19Coordinate with teammates to solve the game's shared challenge.
Momiji
6.88Remember hidden information and use recall to make better choices.
Dc Deck-building Game: Dark Nights – Metal
7.88Build a deck or pool that turns small actions into stronger combos.
The Defence Of Procyon Iii
7.85Maneuver forces across tactical or historical battle maps.
Bloc By Bloc: The Insurrection Game
7.26Coordinate with teammates to solve the game's shared challenge.
Peloponnes Card Game
6.69Compete for contested options while managing cost and timing.
D6: Dungeons, Dudes, Dames, Danger, Dice And Dragons!
7.57Coordinate with teammates to solve the game's shared challenge.
Warhammer 40,000: Rogue Trader
6.87Roll dice and choose how to use the results for tactical outcomes.
Squire For Hire
6.70Place tiles carefully to build spatial scoring patterns.
Warhammer Quest: Cursed City
7.26Coordinate shared actions while clues or threats pressure the group.
The Order Of Vampire Hunters
7.43Coordinate shared actions while clues or threats pressure the group.
Schnappt Hubi!
6.91Coordinate shared actions while clues or threats pressure the group.
The Message
6.96Use clues and contradictions to deduce hidden information.