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Brass: Birmingham box art

Brass: Birmingham

Build industries, routes, and income engines across two connected eras.

Year2018 Players2-4 Time60-120 Weight3.89 Age14+
Age of Reason Age of Reason Economic Tech Trees / Tech Tracks Chaining End Game Bonuses Brass Country: United Kingdom
Caverna: The Cave Farmers box art

Caverna: The Cave Farmers

Place workers to farm, mine, furnish caves, and equip expeditions.

Year2013 Players1-7 Time30-210 Weight3.78 Age12+
Animals Economic Fantasy Automatic Resource Growth Increase Value of Unchosen Resources Solo / Solitaire Game Animals: Cattle / Cows Animals: Dogs
Lisboa box art

Lisboa

Coordinate nobles, decrees, ships, and reconstruction in a dense economic puzzle.

Year2017 Players1-4 Time60-120 Weight4.59 Age12+
City Building Economic Industry / Manufacturing Area Majority / Influence Hand Management Open Drafting Cities: Lisbon (Portugal) Components: Multi-Use Cards
Teotihuacan: City Of Gods box art

Teotihuacan: City Of Gods

Cycle dice workers around the city to build pyramids and engines.

Year2018 Players1-4 Time90-120 Weight3.78 Age14+
Ancient Area Movement Rondel Set Collection Constructions: Pyramids Country: Mexico
Rajas Of The Ganges box art

Rajas Of The Ganges

Use dice colors and values to build markets, rivers, and prestige.

Year2017 Players2-4 Time45-75 Weight2.89 Age12+
Dice Economic Renaissance Connections Dice Rolling Network and Route Building Admin: Better Description Needed! Digital Implementations: Tabletopia
Glen More Ii: Chronicles box art

Glen More Ii: Chronicles

Draft timeline tiles to grow clans, landmarks, and whisky production.

Year2019 Players2-4 Time90-120 Weight3.03 Age12+
City Building Economic Farming Commodity Speculation Grid Movement Market Animals: Cattle / Cows Animals: Sheep
Dinosaur Island box art

Dinosaur Island

Place workers to claim actions and turn resources into plans.

Year2017 Players1-4 Time90-120 Weight3.04 Age8+
Animals Economic Science Fiction Action Points Dice Rolling Income Admin: Better Description Needed! Animals: Dinosaurs
The Princes Of Florence box art

The Princes Of Florence

Cover spaces on a grid to build a spatial scoring plan.

Year2000 Players1-5 Time75-100 Weight3.24 Age12+
City Building Renaissance Auction/Bidding End Game Bonuses Grid Coverage Cities: Florence (Tuscany, Italy) Components: 7 x 7 Grids
Isle Of Skye: From Chieftain To King box art

Isle Of Skye: From Chieftain To King

Place tiles carefully to build spatial scoring patterns.

Year2015 Players2-5 Time30-50 Weight2.25 Age8+
Economic Territory Building Catch the Leader Commodity Speculation I Cut, You Choose Country: Scotland Digital Implementations: Google Play
Samurai box art

Samurai

Place tiles carefully to build spatial scoring patterns.

Year1998 Players2-4 Time30-60 Weight2.47 Age10+
Abstract Strategy Medieval Area Majority / Influence Hand Management Hexagon Grid Components: Map (Continental / National scale) Digital Implementations: Triqqy
Steam box art

Steam

Move goods between locations while optimizing routes and timing.

Year2009 Players3-5 Time?-? Weight3.46 Age10+
Economic Trains Transportation Auction/Bidding Loans Network and Route Building Components: Map (Continental / National scale) Digital Implementations: Steam
Heaven & Ale box art

Heaven & Ale

Cover spaces on a grid to build a spatial scoring plan.

Year2017 Players2-4 Time60-90 Weight3.2 Age12+
Economic Farming Industry / Manufacturing Grid Coverage Highest-Lowest Scoring Once-Per-Game Abilities Food & Drink: Beer Religious: Monks/Abbots & Monasteries/Abbeys
Antiquity box art

Antiquity

Cover spaces on a grid to build a spatial scoring plan.

Year2004 Players2-4 Time120-180 Weight4.32 Age14+
City Building Civilization Economic Grid Coverage Hexagon Grid Modular Board Components: Polyominoes Digital Implementations: Boardgamecore
Bonfire box art

Bonfire

Build patterns from chosen pieces to unlock scoring opportunities.

Year2020 Players1-4 Time70-100 Weight3.64 Age12+
Fantasy Puzzle Market Pattern Building Point to Point Movement Creatures: Dwarves & Gnomes Digital Implementations: Tabletopia
Dungeon Lords box art

Dungeon Lords

Place workers to claim actions and turn resources into plans.

Year2009 Players2-4 Time?-? Weight3.57 Age12+
Economic Fantasy Fighting Action Queue Hand Management Simultaneous Action Selection Digital Implementations: Boiteajeux Game: Dungeon Lords
Agricola: All Creatures Big And Small box art

Agricola: All Creatures Big And Small

Place workers to claim actions and turn resources into plans.

Year2012 Players2 Time?-? Weight2.35 Age13+
Animals Farming Automatic Resource Growth Enclosure Increase Value of Unchosen Resources Animals: Cattle / Cows Animals: Horses
Carpe Diem box art

Carpe Diem

Place tiles carefully to build spatial scoring patterns.

Year2018 Players2-4 Time45-75 Weight2.51 Age10+
Ancient Area Movement Contracts End Game Bonuses Admin: Better Description Needed! Ancient: Rome
Sprawlopolis box art

Sprawlopolis

Coordinate with teammates to solve the game's shared challenge.

Year2018 Players1-4 Time15-20 Weight1.84 Age8+
Card Game City Building Territory Building Closed Drafting Cooperative Game Hand Management Components: Multi-Use Cards Containers: Wallets
Santa Maria box art

Santa Maria

Build routes and networks to connect locations efficiently.

Year2017 Players1-4 Time45-90 Weight3.04 Age12+
Civilization Farming Dice Rolling Network and Route Building Open Drafting Components: Polyominoes Game: Santa Maria
Glen More box art

Glen More

Place tiles carefully to build spatial scoring patterns.

Year2010 Players2-5 Time45-70 Weight2.67 Age10+
City Building Economic Farming Commodity Speculation Dice Rolling Set Collection Components: Meeples (Black) Components: Meeples (Blue)
Amerigo box art

Amerigo

Place tiles carefully to build spatial scoring patterns.

Year2013 Players2-4 Time?-? Weight2.98 Age10+
Nautical Renaissance Action Points Cube Tower Grid Movement Components: Drop Tower Components: Polyominoes
Foundations Of Rome box art

Foundations Of Rome

Place tiles carefully to build spatial scoring patterns.

Year2022 Players2-4 Time60-90 Weight1.98 Age13+
Ancient City Building Economic Auction: Dutch Income Market Ancient: Rome Cities: Rome (Lazio, Italy)
Lords Of Vegas box art

Lords Of Vegas

Roll dice to trigger production and build stronger turns over time.

Year2010 Players2-4 Time60-90 Weight2.34 Age12+
City Building Dice Economic Area Majority / Influence Catch the Leader Dice Rolling Cities: Las Vegas (Nevada, USA) Game: Lords of Vegas
Escape Plan box art

Escape Plan

Place tiles carefully to build spatial scoring patterns.

Year2019 Players1-5 Time60-120 Weight3.67 Age12+
Adventure Exploration Mafia Area Movement Enclosure Hexagon Grid Crowdfunding: Kickstarter Digital Implementations: Tabletopia