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Trieste
6.59Bluff, read opponents, and time reveals around hidden information.
Vs System 2pcg: The Marvel Battles
6.97Manage cards in hand to time plays, combos, and scoring windows.
The Lamps Are Going Out: World War I
7.63Maneuver forces across tactical or historical battle maps.
Ultimate Werewolf: Inquisition
6.51Use clues and contradictions to deduce hidden information.
The Burning Blue: The Battle Of Britain, 1940
7.69Maneuver forces across tactical or historical battle maps.
Pangea
6.95Commit presence to key areas and fight for influence where it matters.
Okko: Era Of The Asagiri
6.71Play linked scenarios where mission goals shape each session.
Marvel Villainous: Mischief & Malice
7.41Spend limited actions each turn to balance movement, setup, and scoring.
Fallout: Wasteland Warfare
7.89Coordinate shared actions while clues or threats pressure the group.
Dungeoneer: Vault Of The Fiends
6.30Place tiles carefully to build spatial scoring patterns.
Maharaja
6.85Commit presence to key areas and fight for influence where it matters.
Peloponnesian War
7.48Play linked scenarios where mission goals shape each session.
Championship Formula Racing
7.74Spend limited actions each turn to balance movement, setup, and scoring.
Martians: A Story Of Civilization
6.51Place workers to claim actions and turn resources into plans.
Dak2: The Campaign In North Africa, 1940-1942
8.33Maneuver forces across tactical or historical battle maps.
Complots
6.82Use clues and contradictions to deduce hidden information.
Triumph Of Chaos
7.60Maneuver forces across tactical or historical battle maps.
Reluctant Enemies: Operation Exporter
7.94Maneuver forces across tactical or historical battle maps.
Brook City
7.29Coordinate shared actions while clues or threats pressure the group.
Allegiance: A Realm Divided
8.02Spend limited actions each turn to balance movement, setup, and scoring.
Aliens: Bug Hunt
7.37Coordinate with teammates to solve the game's shared challenge.
Brawl
6.35Make decisions quickly while the game unfolds in real time.
A Victory Denied: Crisis At Smolensk, July-september, 1941
7.30Maneuver forces across tactical or historical battle maps.
Mutants
7.19Build a deck or pool that turns small actions into stronger combos.