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The Godfather: Corleone's Empire
7.53Remember hidden information and use recall to make better choices.
King Of New York
6.89Draft from shared options to assemble a plan over successive turns.
New York 1901
6.80Place tiles carefully to build spatial scoring patterns.
Manhattan
6.73Commit presence to key areas and fight for influence where it matters.
1923 Cotton Club
7.49Place workers to claim actions and turn resources into plans.
Santorini: New York
7.02Move pieces across a map while planning position and timing.
Alhambra: The Card Game
6.43Commit presence to key areas and fight for influence where it matters.
Age Of Comics: The Golden Years
7.59Place workers to claim actions and turn resources into plans.
New York
6.65Place tiles carefully to build spatial scoring patterns.
N.y. Chase
6.40Use clues and contradictions to deduce hidden information.
Packet Row
6.10Compete for contested options while managing cost and timing.
Rails Of New England
6.46Build routes and networks to connect locations efficiently.
Making Manhattan
7.16Build patterns from chosen pieces to unlock scoring opportunities.