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Battlestar Galactica: Starship Battles – Starter Set
Play linked scenarios where mission goals shape each session.
The Menace Among Us
Use clues and contradictions to deduce hidden information.
Eminent Domain: Battlecruisers
Bluff, read opponents, and time reveals around hidden information.
Assembly
Coordinate with teammates to solve the game's shared challenge.
Star Wars: Bounty Hunters
Read what the neighboring player is collecting, pair high-value targets with contracts before committing hunters, and use Jawa market cards to close awkward attack gaps efficiently.
Aeon’s End: The Descent
Coordinate turn-order risks aloud, build discard sequences that produce purposeful future hands, and decide early whether a Friend’s support is worth the extra Foe pressure it may invite.
Martian Fluxx
Manage cards in hand to time plays, combos, and scoring windows.
Star Trek: Star Realms Core Set
Prioritize cards that both advance your faction plan and cycle cleanly; a cheap purchase that delays a key ally chain can cost more than the authority it appears to save.
Tiny Epic Cthulhu
Madness is a resource until it becomes a liability; spend the extra power when it advances the Necronomicon or closes a portal immediately.
Jupiter Rescue
Coordinate with teammates to solve the game's shared challenge.
Aqua ROVE: Results-Oriented Versatile Explorer
Save module abilities for positions that would otherwise consume multiple cards; a single well-timed power often preserves enough movement to finish the last mission.
Afternova
Negotiate deals and shifting promises to improve your position.
The Dead Eye
Build a deck or pool that turns small actions into stronger combos.
Star Realms: Rise of Empire
Draft for the current battle without ignoring the campaign arc; a modest upgrade that appears often can matter more than one spectacular card.
Clockworker
Place workers to claim actions and turn resources into plans.
Mindbug: King of Tokyo
Save at least one Mindbug for the creature that changes the tempo of the duel; early power is tempting, but the last threat is often the decisive one.
Loop Inc.
Plan actions in a queue and manage the timing before they resolve.
Flickfleet
Play linked scenarios where mission goals shape each session.
Lazer Ryderz
Build routes and networks to connect locations efficiently.
Deadzone (second Edition)
Play event cards to drive map pressure and long-term timing.
Palm Laboratory
Treat stored cards as a temporary engine, not permanent wealth: keep enough resources exposed for the next upgrade without freezing too much of the deck.
Gloomies
Treat every planting card as a future harvesting tool; a tempting immediate bonus can leave your recycled deck unable to collect the row you built.
Planet Defenders
Move pieces across a map while planning position and timing.
Space Infantry
Maneuver forces across tactical or historical battle maps.