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Diceland: Cyburg
6.84Use physical skill and timing to pull off the key moves.
Brutality
7.05Build a deck or pool that turns small actions into stronger combos.
Dungeon Plungin'
7.04Coordinate with teammates to solve the game's shared challenge.
U.s.s. Freedom
8.16Coordinate with teammates to solve the game's shared challenge.
Robit Riddle: Storybook Adventures
6.30Coordinate with teammates to solve the game's shared challenge.
Alien Space Battle Manual
6.98Play linked scenarios where mission goals shape each session.
Berserk: Knights And Villains
6.28Move forces between areas to control positions and pressure rivals.
Death Show Tv
6.59Roll dice and choose how to use the results for tactical outcomes.
Dark Age: Core Rules
7.67Maneuver forces across tactical or historical battle maps.
Exiled Legends
6.18Roll dice and choose how to use the results for tactical outcomes.
Munchkin Starfinder
6.89Roll dice and choose how to use the results for tactical outcomes.
Out Of This World
6.66Coordinate with teammates to solve the game's shared challenge.
Judgement: Eternal Champions
9.31Move pieces across a map while planning position and timing.
S.f.3.d. Original
7.16Maneuver forces across tactical or historical battle maps.
Once Upon A Line
6.48Coordinate shared actions while clues or threats pressure the group.
Die Insel Der Steinernen Wächter
6.64Commit presence to key areas and fight for influence where it matters.
Gemini Gauntlet
7.26Race across a track or map while timing movement and upgrades.
Outpost 18
6.33Build a deck or pool that turns small actions into stronger combos.
Marine: 2002 – A Game Of The First Lunar War
6.18Maneuver forces across tactical or historical battle maps.
The Bad Karmas And The Curse Of The Zodiac
7.63Coordinate with teammates to solve the game's shared challenge.
Seeker Chronicles
9.43Draft from shared options to assemble a plan over successive turns.
Allies: Realm Of Wonder
6.22Play event cards to drive map pressure and long-term timing.
The Battle Of The Little Big Horn
6.00Roll dice and choose how to use the results for tactical outcomes.
Undead
5.94Coordinate shared actions while clues or threats pressure the group.