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Marine: 2002 – A Game Of The First Lunar War box art

Marine: 2002 – A Game Of The First Lunar War

Players

2-6

Time

60-240

Age

12+

Weight

2.78

Rating

6.18

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The game marine: 2002 – a game of the first lunar war has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in this game.

Replay value

The game has a high replayability score due to its high variability, strategic depth, and scalability. The presence of expansions adds to the replay value, and the player interaction score is moderate. The game is moderately easy to learn, striking a balance between accessibility and depth.

Luck profile

The final luck score for Marine: 2002 - A Game of the First Lunar War is 7, indicating a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Marine: 2002 is a tactical level simulation of combat on or near the surface of the moon. Neutron warheads, rocket shells, lasers and charged particle beams fly through the vacuum. Units move over the ground and in the "air", and engagement ranges are limited only by a unit's current horizon, which depends on its altitude. Communications, command and control, morale, cumulative vehicle damage, orbiting weapons platforms...It's all there! Several scenarios are provided, with playing times ranging from one to four hours. Geomorphic mapboards and movable terrain features (craters of various sizes) provide for plenty of replayability. Solar Marine, also by Kerry Anderson, is very similar to Marine: 2002.

Media

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Editions

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Credits

Designers

2
Kerry Anderson Michael J. Matheny

Publishers

1
Yaquinto