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Terrible Monster
6.51Manage cards in hand to time plays, combos, and scoring windows.
Galilean Moons
7.08Place workers to claim actions and turn resources into plans.
The Lord Of The Rings: The Mines Of Moria
6.93Roll dice and choose how to use the results for tactical outcomes.
Krosmaster: Arena – Duel Pack 1
7.13Push your luck for bigger rewards while risk keeps building.
Warehouse 13: The Board Game
7.19Coordinate shared actions while clues or threats pressure the group.
Fifth Frontier War
6.73Maneuver forces across tactical or historical battle maps.
Marvel Dice Masters: Avengers Infinity Campaign Box
7.48Build a deck or pool that turns small actions into stronger combos.
Fantahzee: Hordes & Heroes
6.24Roll dice and choose how to use the results for tactical outcomes.
Warhammer 40,000: Codex
7.03Roll dice and choose how to use the results for tactical outcomes.
Black Hole Buccaneers
6.76Collect matching sets while timing when to score or trade them.
Selfish: Space Edition
6.39Play disruptive cards to slow rivals and protect your own plan.
Berserk: War Of The Realms
6.28Move forces between areas to control positions and pressure rivals.
Warzone
6.82Spend limited actions each turn to balance movement, setup, and scoring.
Funkoverse Strategy Game: Harry Potter 102
7.05Move pieces across a map while planning position and timing.
Chainsaw Warrior
5.92Play event cards to drive map pressure and long-term timing.
The War Of The Worlds: England
7.30Commit presence to key areas and fight for influence where it matters.
Star Fleet Battles (commander's Edition)
7.89Maneuver forces across tactical or historical battle maps.
The X-files
6.30Bluff, read opponents, and time reveals around hidden information.
The Uncanny X-men Alert Adventure Game
6.18Spend limited actions each turn to balance movement, setup, and scoring.
Shadows Of Brimstone: Gates Of Valhalla
8.68Coordinate shared actions while clues or threats pressure the group.
The Warlock Of Firetop Mountain
5.96Use clues and contradictions to deduce hidden information.
Gloom In Space
6.74Manage cards in hand to time plays, combos, and scoring windows.
Exceed: Seventh Cross – Guardians Vs. Myths Box
8.20Move pieces across a map while planning position and timing.
Stronghold: Undead (second Edition)
7.24Commit presence to key areas and fight for influence where it matters.