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Atmosfear: Khufu – The Mummy
5.89Bluff, read opponents, and time reveals around hidden information.
From Idiot To President
6.20Roll dice and choose how to use the results for tactical outcomes.
Boom Blast Stix
5.80Use physical skill and timing to pull off the key moves.
Bookmaker
6.00Bluff, read opponents, and time reveals around hidden information.
Demon's Run
5.86Spend limited actions each turn to balance movement, setup, and scoring.
Monkey See Monkey Do
5.75
En Tu Casa O Donde Sea
5.96Manage cards in hand to time plays, combos, and scoring windows.
Bearanoia
5.77Use clues and contradictions to deduce hidden information.
Buy The Rights
6.47Draft from shared options to assemble a plan over successive turns.
Space Opera
6.19Build a deck or pool that turns small actions into stronger combos.
Do Not Forsake Me (oh My Darling)
5.91Push your luck for bigger rewards while risk keeps building.
Trivial Pursuit: Game Show
5.84Answer questions and manage progress around what you know.
Conflicting Legends (second Edition)
5.68Manage cards in hand to time plays, combos, and scoring windows.
Booze Barons
5.66Use clues and contradictions to deduce hidden information.
Syndicate: An Interplanetary Conquest Board Game
6.66Build routes and networks to connect locations efficiently.
Black Stories 8
5.68Use clues and contradictions to deduce hidden information.
Black Stories Junior: Rainbow Stories
6.10Shape the story through prompts, choices, and table-driven outcomes.
Loaded Questions Party
5.91Roll dice and choose how to use the results for tactical outcomes.
Solaris
5.64Draft from shared options to assemble a plan over successive turns.
Lupusburg
5.49Use clues and contradictions to deduce hidden information.
Zebra-schwein
5.80
Fake Art Inc.
6.10Negotiate deals and shifting promises to improve your position.
Black Stories Junior: Red Stories
6.00Shape the story through prompts, choices, and table-driven outcomes.
Situação Limite
6.07Vote, persuade, and read the table to push group decisions.