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Gloomhaven: Second Edition
6.12Play event cards to drive map pressure and long-term timing.
Mad Arena
5.80Roll dice and choose how to use the results for tactical outcomes.
Duelo: Kung-fu
5.86Use clues and contradictions to deduce hidden information.
Banana Bandido
5.77Draft from shared options to assemble a plan over successive turns.
Admirals
5.59Bluff, read opponents, and time reveals around hidden information.
The Challenge
5.81Draft from shared options to assemble a plan over successive turns.
Munchkin Treasure Hunt
5.66
Slasher: The Final Cut
5.72Shape the story through prompts, choices, and table-driven outcomes.
Arcadia: The Wyld Hunt
5.70
Jurassic Wars
6.08Roll dice and choose how to use the results for tactical outcomes.
Explorers Of The Lost Valley
5.73Push your luck for bigger rewards while risk keeps building.
Doomtrooper
5.73Spend limited actions each turn to balance movement, setup, and scoring.
With Sword And Shield
6.06Coordinate with teammates around shared goals and table pressure.
Legend Of Camelot
5.72Roll dice and choose how to use the results for tactical outcomes.
Battlecards: World Conflict – Pacific Theatre: Starter Set
5.66Play event cards to drive map pressure and long-term timing.
Animator Vs Animation
9.10Remember hidden information and use recall to make better choices.
Formidable Foes
5.54Roll dice and choose how to use the results for tactical outcomes.
Grunwald: Walka 600-lecia
5.67Draft from shared options to assemble a plan over successive turns.
Wabbit's Wevenge
5.56Move forces between areas to control positions and pressure rivals.
Demigods Evolution
5.43Build a deck or pool that turns small actions into stronger combos.
Hero: A Game Of Adventure In The Catacombs
5.75Move pieces across a map while planning position and timing.
Army Of Darkness
5.64Coordinate shared actions while clues or threats pressure the group.
Historical Conquest: The Card Game
7.01Manage cards in hand to time plays, combos, and scoring windows.
Superfight: The Walking Dead Deck
5.85Vote, persuade, and read the table to push group decisions.