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Jurassic Wars box art

Jurassic Wars

Players

2-5

Time

?-?

Age

8+

Weight

1.33

Rating

6.08

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.6

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Jurassic Wars has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not heavily emphasize cooperation.

Replay value

Jurassic Wars has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

Jurassic Wars has a moderate influence of luck. Random elements, such as dice rolls or card draws, have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Jurassic Wars offers a good balance between luck and player agency.

Overview

They fought tooth and claw for 160 million years... let the battles begin again. Jurassic Wars is a dinosaur combat game with computer-generated images and an unusual game mechanism. During the game players must carefully play Dinocards from their hand and must judge when to play a Combat card, which can alter the outcome of the combat. Timeline cards can also affect combat. There are two types of dice - green and red - and they vary in their effectiveness in scoring a hit. Green dice are used by herbivores and red by carnivores. Play consists of combats between pairs of players. During combat players take the appropriate number of combat dice, which vary according to a few simple conditions, and start rolling. The aim is to score hits against the opposing dinosaur. Jurassic Wars features an interesting game mechanism where the combat dice also serve as the number of hit points that each dinosaur can sustain in combat. After a series of rolls, one player will be left with no dice to throw and his or her dinosaur is defeated. With every combat, another dinosaur is removed from play. As the game progresses some players will lose all their dinocards and be eliminated until only one player is left standing and is the winner. The simple, probability-based game mechanism is flexible allowing for basic game parameters to be changed and also lending itself to many different variations, such as Jurassic Wars Whist, a points scoring game that involves greater skill and judgement, and Jurassic Wars Casino, a Craps-style gambling game. Details are available from the publisher’s website. Expansion sets are in development.

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Credits

Designers

1
(Uncredited)

Publishers

1
Dice Maestro

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