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Army Of Darkness box art
1993 Ranked #20,848

Army Of Darkness

This cooperative castle-defense game has heroes search for allies and equipment, fight Deadites, and defeat four evil champions. Evil can instead be player-controlled, and wins by escaping with the Book of the Dead or killing every hero.

Fantasy Fighting Variable Player Powers Cooperative Game

Players

1-8

Play time

Not listed

Age

12+

Complexity

1.44/5

Rating

5.64

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Army of Darkness recreates the battle for Arthur's Castle at the end of the film, as the Deadites swarm over the walls in their attempt to capture the Book of the Dead.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Army of Darkness recreates the battle for Arthur's Castle at the end of the film, as the Deadites swarm over the walls in their attempt to capture the Book of the Dead. The players take the roles of some of the important characters from the film (Ash, Henry, etc.) and try to defeat Evil Ash and his horde of Deadites. The game can be played cooperatively where the evil forces are controlled by predetermined objectives, or instead one of the players can control all of the evil forces. Game play consists of players searching the castle for allies and equipment they can use to fight the Deadites (flaming arrows, explosives, etc.) and the actual combating of the evil army. Players win if they defeat the four evil champions. Evil wins if Evil Ash gets the Book of the Dead out of the castle or if the Deadite army kills all of the players.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–8
Best with
1–4
Play time
120 min
Age
12+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

2
David McKenzie Barry Nakazono

Publishers

1
Leading Edge Games

Linked items

No published linked games yet.