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Titan Race
6.07Move pieces across a map while planning position and timing.
Dorn
6.90Move forces between areas to control positions and pressure rivals.
Eos: Island Of Angels
7.92Place workers to claim actions and turn resources into plans.
Kharnage
6.20Manage cards in hand to time plays, combos, and scoring windows.
Château Aventure
7.18Coordinate shared actions while clues or threats pressure the group.
Dark Rituals: Malleus Maleficarum
7.86Play linked scenarios where mission goals shape each session.
Wizards Wanted
6.67Move pieces across a map while planning position and timing.
The Lord Of The Rings: Journey To Mordor
6.11Mark choices on a sheet to build patterns and complete objectives.
Catacombs Conquest
6.73Use physical skill and timing to pull off the key moves.
Mercurial
7.34Build a deck or pool that turns small actions into stronger combos.
Dungeon Of Mandom Viii
6.90Bluff, read opponents, and time reveals around hidden information.
One Card Dungeon
6.80Move pieces across a map while planning position and timing.
Final Fantasy Trading Card Game
7.14Manage cards in hand to time plays, combos, and scoring windows.
Trolls & Princesses
7.61Place workers to claim actions and turn resources into plans.
Waters Of Nereus
7.34Move forces between areas to control positions and pressure rivals.
Elo Darkness
7.40Draft from shared options to assemble a plan over successive turns.
Potion-making: Practice
6.11Collect matching sets while timing when to score or trade them.
Paupers' Ladder
7.76Build a deck or pool that turns small actions into stronger combos.
Epic Spell Wars Of The Battle Wizards: Panic At The Pleasure Palace
6.59Roll dice and choose how to use the results for tactical outcomes.
Dice Kingdoms Of Valeria
7.35Mark choices on a sheet to build patterns and complete objectives.
Dwar7s Winter
6.78Build a deck or pool that turns small actions into stronger combos.
Nightmarium
6.37Collect matching sets while timing when to score or trade them.
Greedy Greedy Goblins
6.29Bluff, read opponents, and time reveals around hidden information.
Warhammer Age Of Sigmar (second Edition) Core Rules
7.51Move pieces across a map while planning position and timing.