Find your next board game
2017
Ages 14+
Twilight Imperium: Fourth Edition
8.61
3-6 players
240-480 min
4.31 weight
Strategy
Thematic
Civilization
Economic
Exploration
Action Drafting
Area-Impulse
Dice Rolling
Components: Hexagonal Tiles
Components: Map (Interplanetary or Interstellarâ?¦
2019
Ages 13+
Pax Pamir: Second Edition
8.22
1-5 players
45-120 min
3.84 weight
Strategy
Economic
Educational
Negotiation
Action Points
Area Majority / Influence
Area Movement
Components: Wooden pieces & boards
Country: Afghanistan
2018
Ages 14+
Rising Sun
7.78
3-5 players
90-120 min
3.3 weight
Strategy
Bluffing
Fantasy
Miniatures
Action Drafting
Alliances
Area Majority / Influence
Components: Map (Continental / National scale)
Components: Miniatures
2011
Ages 14+
A Game Of Thrones: The Board Game (second Edition)
7.54
3-6 players
120-240 min
3.72 weight
Strategy
Bluffing
Fantasy
Negotiation
Advantage Token
Alliances
Area Majority / Influence
Books: A Song of Ice and Fire
Components: Map (Continental / National scale)
2021
Ages 10+
Oath: Chronicles Of Empire & Exile
7.81
1-6 players
45-150 min
4.1 weight
Strategy
Thematic
Economic
Fantasy
Negotiation
Action Points
Area Majority / Influence
Area Movement
Admin: Better Description Needed!
Crowdfunding: Kickstarter
2019
Ages 14+
The King's Dilemma
7.79
3-5 players
45-60 min
2.26 weight
Thematic
Fantasy
Negotiation
Political
Bias
Bribery
End Game Bonuses
Digital Implementations: Steam
Digital Implementations: Tabletopia
1999
Ages 12+
Chinatown
7.43
3-5 players
?-? min
2.25 weight
Family
Strategy
City Building
Economic
Negotiation
Enclosure
Income
Investment
Cities: New York (New York, USA)
Decades: The 1960's
2022
Ages 13+
John Company: Second Edition
8.35
1-6 players
90-240 min
4.43 weight
Strategy
Thematic
Economic
Educational
Negotiation
Bribery
Dice Rolling
Negotiation
Country: India
Crowdfunding: Kickstarter
2017
Ages 14+
Sidereal Confluence
7.78
4-9 players
120-180 min
3.53 weight
Strategy
Economic
Negotiation
Real-time
Auction/Bidding
Negotiation
Real-Time
1986
Ages 14+
Die Macher
7.60
3-5 players
?-? min
4.32 weight
Strategy
Economic
Negotiation
Political
Alliances
Area Majority / Influence
Auction/Bidding
Country: Germany
Digital Implementations: VASSAL
1980
Ages 12+
Civilization
7.50
2-7 players
?-? min
3.65 weight
Strategy
Ancient
Civilization
Economic
Area Majority / Influence
Area Movement
Hand Management
Ancient: Babylon
Ancient: Egypt
1995
Ages 10+
Catan
7.10
3-4 players
60-120 min
2.3 weight
Family
Strategy
Economic
Negotiation
Chaining
Dice Rolling
Hexagon Grid
Animals: Sheep
Components: Hexagonal Tiles
2012
Ages 14+
Archipelago
7.29
2-5 players
30-240 min
3.74 weight
Strategy
Civilization
Economic
Exploration
Area Majority / Influence
Auction/Bidding
Commodity Speculation
Components: Meeples
Components: Hexagonal Tiles
2015
Ages 12+
Triumph & Tragedy: European Balance Of Power 1936-1945
8.15
2-3 players
240-360 min
3.39 weight
Wargames
Economic
Negotiation
Political
Area Majority / Influence
Area Movement
Campaign / Battle Card Driven
Components: Block Wargames
Components: Multi-Use Cards
2003
Ages 12+
A Game Of Thrones
7.17
3-5 players
?-? min
3.45 weight
Strategy
Wargames
Bluffing
Fantasy
Negotiation
Area Movement
Auction/Bidding
Events
Books: A Song of Ice and Fire
Components: Map (Continental / National scale)
2014
Ages 14+
Dogs Of War
7.52
3-5 players
?-? min
2.65 weight
Strategy
Abstract Strategy
Fantasy
Negotiation
Area Majority / Influence
Hand Management
Tug of War
Components: Miniatures
Crowdfunding: Kickstarter
2020
Ages 14+
High Frontier 4 All
8.42
1-5 players
30-240 min
4.82 weight
Strategy
Thematic
Civilization
Economic
Exploration
Auction/Bidding
Deck, Bag, and Pool Building
Hand Management
Components: Map (Interplanetary or Interstellarâ?¦
Crowdfunding: Kickstarter
2014
Ages 14+
Three Kingdoms Redux
7.86
?-? players
135-165 min
4.05 weight
Strategy
Ancient
Civilization
Economic
Area Majority / Influence
Auction/Bidding
Catch the Leader
Country: China
Digital Implementations: TableTop Simulator Modâ?¦
2003
Ages 12+
Princes Of The Renaissance
7.32
3-6 players
?-? min
3.51 weight
Strategy
Economic
Negotiation
Renaissance
Area Majority / Influence
Auction/Bidding
Dice Rolling
Components: Map (Continental / National scale)
Components: Wooden pieces & boards
2012
Ages 14+
Game Of Thrones: The Card Game
6.82
2 players
30-60 min
2.71 weight
Customizable
Strategy
Thematic
Collectible Components
Fighting
Negotiation
Open Drafting
Hand Management
Simultaneous Action Selection
Collectible: Living Card Game (Fantasy Flightâ?¦
Game: A Game of Thrones â?? The Card Game (LCG)
2014
Ages 13+
Viceroy
6.79
1-4 players
45-60 min
2.64 weight
Strategy
Bluffing
Card Game
City Building
Auction: Sealed Bid
Hand Management
Memory
Crowdfunding: Giochistarter
Crowdfunding: Kickstarter
2015
Ages 12+
Mega Civilization
8.20
5-18 players
360-720 min
3.69 weight
Strategy
Ancient
Civilization
Economic
Area Movement
Hot Potato
Set Collection
Components: Map (Continental / National scale)
2006
Ages 12+
Warrior Knights
6.87
2-6 players
120-240 min
3.51 weight
Strategy
Thematic
Fantasy
Negotiation
Political
Area Movement
Auction/Bidding
Campaign / Battle Card Driven
Components: Miniatures
Mechanism: 4X
1994
Ages 12+
I'm The Boss!
6.77
3-6 players
?-? min
1.97 weight
Family
Strategy
Economic
Negotiation
Dice Rolling
Hand Management
Negotiation
Digital Implementations: Board Game Arena
Series: Family Games (Gryphon Games)