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Too Many Bones
Build dice-driven characters through tactical encounters and branching adventures.
The Elder Scrolls: Betrayal of the Second Era
Build a custom hero across three linked sessions of travel, quests, tactical battles, and character growth.
Too Many Bones: Undertow
Build dice heroes through river battles and encounter choices.
Vantage
Communicate across the planet, interpret first-person locations, and choose your own mission or destiny in a single session.
The Manhattan Project: Energy Empire
Roll dice and choose how to use the results for tactical outcomes.
Summoner Wars (second Edition)
Spend limited actions each turn to balance movement, setup, and scoring.
King Of Tokyo
Draft from shared options to assemble a plan over successive turns.
Runebound (third Edition)
Build a deck or pool that turns small actions into stronger combos.
Heroquest
Play linked scenarios where mission goals shape each session.
Elder Sign
Coordinate with teammates to solve the game's shared challenge.
Ashes Reborn: Rise Of The Phoenixborn
Draft from shared options to assemble a plan over successive turns.
Fuse
Coordinate with teammates to solve the game's shared challenge.
King Of New York
Draft from shared options to assemble a plan over successive turns.
Last Bastion
Coordinate with teammates to solve the game's shared challenge.
Roll Through The Ages: The Bronze Age
Mark choices on a sheet to build patterns and complete objectives.
Chronicles Of Avel
Coordinate with teammates to solve the game's shared challenge.
Uprising: Curse Of The Last Emperor
Coordinate with teammates to solve the game's shared challenge.
Escape The Dark Castle
Coordinate shared actions while clues or threats pressure the group.
Burncycle
Coordinate with teammates to solve the game's shared challenge.
Masmorra: Dungeons Of Arcadia
Coordinate with teammates to solve the game's shared challenge.
Ra: The Dice Game
Collect matching sets while timing when to score or trade them.
Shadow Kingdoms Of Valeria
Place workers to claim actions and turn resources into plans.
Escape The Dark Sector
Coordinate shared actions while clues or threats pressure the group.
Blitz Bowl
Move pieces across a map while planning position and timing.