Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In Roll Through the Ages, players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard.
Core mechanisms
Key systems that shape the decisions players make.
Contracts
Complete specific requirements to earn rewards, income, or victory points.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Die Icon Resolution
Interpret rolled icons to determine which actions or effects occur.
Paper-and-Pencil
Record choices and results directly on a personal sheet.
Events
Triggered events alter the shared state, rules, or available choices.
Read the full game description
In Roll Through the Ages, players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time, commodities are gathered that allow your civilization to develop. Once all monuments or five developments are achieved by a player, the game ends at the end of the round, points are counted, and a victor is declared. The game takes its name from Through the Ages: A Story of Civilization, although the two games have different styles and designers.