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Psycho Killer
7.02Manage cards in hand to time plays, combos, and scoring windows.
Unstable Unicorns: Chaos
7.15Collect matching sets while timing when to score or trade them.
Inheritors
7.30Collect matching sets while timing when to score or trade them.
Hecatomb
6.36Manage cards in hand to time plays, combos, and scoring windows.
Spqf
7.12Build a deck or pool that turns small actions into stronger combos.
Space Station
6.57Place workers to claim actions and turn resources into plans.
Prohis
6.19Bluff, read opponents, and time reveals around hidden information.
Force Of Will
6.87Build a deck or pool that turns small actions into stronger combos.
We Will Wok You
6.29Collect matching sets while timing when to score or trade them.
Bridge Troll
6.02Bluff, read opponents, and time reveals around hidden information.
Fantasy Defense
6.67Coordinate with teammates to solve the game's shared challenge.
Pocket Madness
6.02Collect matching sets while timing when to score or trade them.
Sakura Arms: Saine Box
8.43Manage cards in hand to time plays, combos, and scoring windows.
Scuttle!
6.39Coordinate with teammates around shared goals and table pressure.
Dragon Keepers
6.62Coordinate shared actions while clues or threats pressure the group.
Jericho
6.07Collect matching sets while timing when to score or trade them.
Dungeon Twister: The Card Game
6.18Move pieces across a map while planning position and timing.
Monster Fluxx
6.16Collect matching sets while timing when to score or trade them.
Sheepshead
8.00Play suited cards to win tricks and manage timing.
Sherlock: ¿quién Es Vincent Leblanc?
6.81Coordinate shared actions while clues or threats pressure the group.
Lightning: Midway – June 4th To June 6th, 1942
6.47Manage cards in hand to time plays, combos, and scoring windows.
1815, Scum Of The Earth: The Battle Of Waterloo Card Game
7.46Solve a self-contained solo challenge against the game system.
Dark Venture
7.07Coordinate with teammates to solve the game's shared challenge.
El Alamein
6.94Build a deck or pool that turns small actions into stronger combos.