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Assembly
7.15Coordinate with teammates to solve the game's shared challenge.
Legendary: A Marvel Deck Building Game – Marvel Studios' What If...?
7.13Build a deck or pool that turns small actions into stronger combos.
Classic Art
6.57Bluff, read opponents, and time reveals around hidden information.
Munchkin Bites!
6.00Roll dice and choose how to use the results for tactical outcomes.
¡extinción!
7.30Collect matching sets while timing when to score or trade them.
Rolling Stock
7.31Compete for contested options while managing cost and timing.
The Big Idea
6.28Vote, persuade, and read the table to push group decisions.
50 Clues: The Pendulum Of The Dead
6.49Coordinate shared actions while clues or threats pressure the group.
The Fires Of Midway
7.34Manage cards in hand to time plays, combos, and scoring windows.
Star Trek: Alliance – Dominion War Campaign
8.76Coordinate with teammates to solve the game's shared challenge.
The Hobbit: An Unexpected Journey Deck-building Game
6.97Build a deck or pool that turns small actions into stronger combos.
Hue
6.35Build patterns from chosen pieces to unlock scoring opportunities.
Far Space Foundry
6.70Place workers to claim actions and turn resources into plans.
Fzzzt!
6.21Build a deck or pool that turns small actions into stronger combos.
Match Of The Century
7.66
Dreadful Circus
6.61Bluff, read opponents, and time reveals around hidden information.
Pixel Tactics 4
7.03Manage cards in hand to time plays, combos, and scoring windows.
Anno Domini: Sex & Crime
6.68Bluff, read opponents, and time reveals around hidden information.
Spellcaster
6.53Manage cards in hand to time plays, combos, and scoring windows.
Karuba: The Card Game
6.34Build patterns from chosen pieces to unlock scoring opportunities.
Nemo's War
7.06Play event cards to drive map pressure and long-term timing.
Pikoko
6.59Play suited cards to win tricks and manage timing.
Gobbit
6.45Use physical skill and timing to pull off the key moves.
Comanauts
6.40Coordinate with teammates to solve the game's shared challenge.