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Fzzzt! box art
Rich game profile

Fzzzt!

Fzzzt! "A futuristic robot auction game with some dodgy mechanics". It's a new-fangled modern age, a brave new world, of extraordinary, strange and crazy robots; designed and built in a crackpot factory by the Master Central Processing Unit version D (or McPUD, for short). McPUD...

Players

2-4

Time

?-?

Age

8+

Weight

1.68

Rating

6.21

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a good mix of direct and strategic confrontation, requiring frequent attention to other players' actions. Limited emphasis on cooperation.

Teach 2.9

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a good mix of direct and strategic confrontation, requiring frequent attention to other players' actions. Limited emphasis on cooperation.

Replay value

fzzzt! has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for improvement. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the easiness to learn score is moderate. Overall, fzzzt! has a good replayability score of 7.9.

Luck profile

fzzzt! has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Fzzzt! "A futuristic robot auction game with some dodgy mechanics". It's a new-fangled modern age, a brave new world, of extraordinary, strange and crazy robots; designed and built in a crackpot factory by the Master Central Processing Unit version D (or McPUD, for short). McPUD has recently been suffering from a number of software bugs which affects the speed of robot production, the types of robots produced (each has one or more symbols) and, occasionally, their life-expectancy. You are a mechanic, competing to buy robots as they become available on the factory's conveyor belt. Each game consists of five auction rounds; during each round, eight robot cards will be individually auctioned to the highest bidder though you won’t necessarily get to see all eight of the robots in advance - it all depends on how fast McPUD is running the conveyor belt! Mechanics pay for these cards using the power allocations on cards in hand which include, as the game progresses, robots they have already purchased. After each round, and at the end of the game, mechanics can also allocate some of their cards to Production Units (special cards requiring sets of robots with particular symbols) for bonus points. The winner is the mechanic with the most points. "Fzzzt! - Yesterday's men building tomorrow's world today".

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Tony Boydell

Artists

3
Tony Boydell Vicki Dalton Charlie Paull

Publishers

3
Eagle-Gryphon Games Lifestyle Boardgames Ltd Surprised Stare Games Ltd

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