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Fzzzt! box art
2009 Ranked #5,356

Fzzzt!

This auction game has mechanics buy robots, assemble matching sets, and score the most production points. Conveyor speed hides future options, while purchased robots become the currency for later bids.

Family Games Card Game Science Fiction Auction/Bidding Auction: Sealed Bid

Players

2-4

Play time

Not listed

Age

8+

Complexity

1.68/5

Rating

6.21

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Fzzzt! "A futuristic robot auction game with some dodgy mechanics".

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Fzzzt! "A futuristic robot auction game with some dodgy mechanics". It's a new-fangled modern age, a brave new world, of extraordinary, strange and crazy robots; designed and built in a crackpot factory by the Master Central Processing Unit version D (or McPUD, for short). McPUD has recently been suffering from a number of software bugs which affects the speed of robot production, the types of robots produced (each has one or more symbols) and, occasionally, their life-expectancy. You are a mechanic, competing to buy robots as they become available on the factory's conveyor belt. Each game consists of five auction rounds; during each round, eight robot cards will be individually auctioned to the highest bidder though you won’t necessarily get to see all eight of the robots in advance - it all depends on how fast McPUD is running the conveyor belt! Mechanics pay for these cards using the power allocations on cards in hand which include, as the game progresses, robots they have already purchased. After each round, and at the end of the game, mechanics can also allocate some of their cards to Production Units (special cards requiring sets of robots with particular symbols) for bonus points. The winner is the mechanic with the most points. "Fzzzt! - Yesterday's men building tomorrow's world today".

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30 min
Age
8+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
Tony Boydell

Artists

3
Tony Boydell Vicki Dalton Charlie Paull

Publishers

3
Eagle-Gryphon Games Lifestyle Boardgames Ltd Surprised Stare Games Ltd

Linked items

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