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Pie Factory box art

Pie Factory

Players

2-4

Time

?-?

Age

10+

Weight

1.42

Rating

5.68

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Pie Factory offers a high level of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the investment. Overall, Pie Factory has a strong replayability score of 7.8.

Luck profile

The final luck score for Pie Factory is 5.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is influenced by both luck and player strategy, with neither factor dominating the other.

Overview

As workers in a pie factory, players are competing for the big promotion to be announced in two days time. In order to be selected, players must box the most value in pies and influence the higher-ups to choose them. Mechanically, Pie Factory's heart and soul is the Assembly Line from which players draft ingredients for their pies. Each ingredient takes a certain amount of time to prepare and player order is rearranged each round to reflect time taken, so players must time their actions just right to make sure they get the ingredients they most want. To build a pie, players splay filling cards on top of crusts cards, and even toppings on top of the fillings. Players have to decide when they want to box/score a pie as is or try to compete for a majority in scored cards with Influencers(the Higher-ups). At the end of the game, a combination of boxed pies and influencer icons will win the game!

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Bryan Fischer

Artists

1
Bryan Fischer

Publishers

1
Dice Hate Me Games

Linked items

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