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Ys box art
2004 Ranked #1,703

Ys

Medieval trading and influence game where merchants compete to make the walled city of Ys thrive. Goods, guilds, and secret influence determine who controls the markets, so every public move conceals a private bid for power.

Strategy Games Bluffing Medieval Area Majority / Influence Auction/Bidding

Players

2-4

Play time

Not listed

Age

12+

Complexity

2.92/5

Rating

6.90

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In remote times, King Gradlon had the magnificent city of Ys erected for his daughter Dahut. Gargantuan sea-walls protected the city from the violent waves.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In remote times, King Gradlon had the magnificent city of Ys erected for his daughter Dahut. Gargantuan sea-walls protected the city from the violent waves. Dahut decided to make Ys the most powerful place in Brittany; thus, she dispatched dragons to seize merchant ships loaded with jewels which sailed on the open sea… Each turn, ships filled with gems land in the city's ports. The players, embodying merchant-princes of Ys, set their team to work, two at a time, in the 4 neighborhoods of the city; deciding which area of each neighborhood to focus on. Controlling the port to claim special black jewels, the commercial area to gain a financial advantage or the palace to influence characters of influence. However it is the player who dominates the neighborhood as a whole who has the first choice of the precious stones carried in the hold of the ship docked there. Don't overlook the gem market as other players may send their brokers to influence the value of the different types of jewels, making your collection less valuable. Each player has a team of 11 brokers of varying skill levels. These brokers are placed on the players turn, one face up and one face down. Bluff your opponents on where your intentions lie, misdirection is the key to victory. At the end of the game, the winner is the player who has accumulated the most gold (represented by victory points).

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
90 min
Age
12+
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

1
Cyril Demaegd

Artists

1
Arnaud Demaegd

Publishers

1
Ystari Games

Linked items

No published linked games yet.