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Ming Dynasty box art
2007 Ranked #9,971

Ming Dynasty

An area-majority strategy game has imperial princes place supporters across provinces to gain family influence. Election gifts reward majorities, but only a balanced collection of influence chips can secure the throne.

Strategy Games Medieval Area Majority / Influence Network and Route Building History: Ming Dynasty

Players

2-4

Play time

Not listed

Age

10+

Complexity

2.84/5

Rating

5.86

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In the middle of the 14th Century the Chinese people succeeded in freeing themselves from the rule of the Mongols. With the accession to the throne of emperor Tai-Tsu they developed a rising country: China.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the middle of the 14th Century the Chinese people succeeded in freeing themselves from the rule of the Mongols. With the accession to the throne of emperor Tai-Tsu they developed a rising country: China. Each player takes the role of an imperial prince and tries to gain influence with his family members during the growth of the Chinese people during the Ming dynasty. Place your fellow supporters securely into the 6 Chinese provinces, which are each divided into 3 prefectures. In order where your own family members get majorities into the administration you will be recompensed during the election rounds with gifts from the emperor. Only the player with the most balanced collection of influence chips will be able to continue as next emperor of the Ming dynasty.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
90 min
Age
10+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Robert F. Watson

Artists

1
Harald Lieske

Publishers

2
Hans im Glück Rio Grande Games

Linked items

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