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Krieg Und Frieden box art
1999 Ranked #6,433

Krieg Und Frieden

This feudal economic strategy game has landowners manage resources, develop estates, and gain favor by helping build a cathedral. Annual agendas make some resources more valuable in bidding, while raiding and bribery let rivals disrupt each other’s plans.

Strategy Games Medieval Political Auction/Bidding

Players

2-4

Play time

Not listed

Age

12+

Complexity

2.46/5

Rating

6.09

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Taking on the roles of land-owners in a feudal society, players are charged with running their lands and accruing favor from the bishop by building his cathedral.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Taking on the roles of land-owners in a feudal society, players are charged with running their lands and accruing favor from the bishop by building his cathedral. Each turn, players use their resources to bid for that year's agenda, and some resources have more or less value in the bid depending on what type of agenda is available. Then players use their remaining resources to build their lands, sack others' lands, bribe others' knights away from defense, or help to build the bishop's cathedral. Finally, players harvest new resources for the next turn. After all the pieces of the cathedral have been built, the game is over with the victory going to the player with the most victory points. This game was originally released as Charlemagne by Think Games at Essen 1998, and later slightly shortened as Krieg und Frieden. Re-implements: Charlemagne

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1

Category

2

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
90 min
Age
12+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Gerard Mulder

Artists

1
Franz Vohwinkel

Publishers

3
999 Games La Tana dei Goblin TM Spiele

Linked items

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