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Charlemagne box art
1998 Ranked #18,913

Charlemagne

Compete for contested options while managing cost and timing.

Strategy Games Medieval Political Auction/Bidding

Players

2-4

Play time

Not listed

Age

10+

Complexity

3/5

Rating

6.27

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

This game debuted at Essen 1998 and was a minor hit, considering only three hundred copies were made. The game was later re-released as the slightly modified Krieg und Frieden (War and Peace) by TM Spiele.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

This game debuted at Essen 1998 and was a minor hit, considering only three hundred copies were made. The game was later re-released as the slightly modified Krieg und Frieden (War and Peace) by TM Spiele. Players are feudal lords that rule their own land and seek to help King Charlemagne build pieces of his castle. The entire game is made from wood, in a light, clear stain, including the over-sized game board. Each turn is four seasons, and play continues until all six pieces of the ornate castle are placed. Players use their resource tiles to bid for that year's agenda, and some resources have more or less value in the bid depending on what type of agenda is available. Then players use their remaining resources to build their lands, sack others' lands, bribe others' knights away from defense, or help to build Charlemagne's castle. There are slight rules differences between this game and Krieg und Frieden, but mostly a reduction of agenda cards to shorten the game (for the better usually). Re-implemented by: Krieg und Frieden

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Type

1

Category

2

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
90 min
Age
10+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Gerard Mulder

Artists

1
Franz Vohwinkel

Publishers

1
Think Games