Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In a peaceful galaxy, a new technology has been invented: wormholes. They allow ships to warp from one point to another, which opens up countless possibilities for commerce and travel.
Core mechanisms
Key systems that shape the decisions players make.
Modular Board
Build the play area from interchangeable sections that vary between games.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Network and Route Building
Create connected routes that improve reach, delivery, control, or scoring.
Pick Up and Deliver
Collect goods at one location and transport them to another for rewards.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
In a peaceful galaxy, a new technology has been invented: wormholes. They allow ships to warp from one point to another, which opens up countless possibilities for commerce and travel. As the captain of a passenger spaceship newly equipped with a wormhole fabricator, you can make some serious space bucks by building a robust network of wormholes. Link the farthest reaches of space while delivering passengers to become the most successful captain in this golden age of spacefaring. It’s time to bend space and go fast. In Wormholes, players collect passengers from planets, each of whom have specific destinations they aim to reach. However, this pick-up-and-deliver process can be quite different once you establish wormholes between different points of the galaxy — and like any good business, your service can be used by other players...at the cost of a few points. —description from the publisher