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Vikings: Scourge Of The North box art
2018 Ranked #13,158

Vikings: Scourge Of The North

Solo Viking adventure game has a warband recruit warriors, build longships, raid for gold, and pursue new settlements. Saga and voyage cards shape exploration, combat, and quests across a broad northern world.

Wargames Ancient Medieval Campaign / Battle Card Driven Point to Point Movement

Players

1-2

Play time

60-90 min

Age

?+

Complexity

2/5

Rating

6.43

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Vikings: Scourge of the North. Europe in the last centuries of Dark Age was beset by Scandinavian raiders.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Vikings: Scourge of the North. Europe in the last centuries of Dark Age was beset by Scandinavian raiders. Their longships sailed the high seas, reaching lands as far as the Volga and North America. While mainly known for their pillaging, the Vikings were also explorers, traders, and colonists. This is a solitaire game. You lead a band of warriors with their ships and weapons. Units represent historical Viking leaders such as Leif Erikson and Harald Hardrada. You can recruit elite huskarls and fanatic berserkers, and build more longships. You are in pursuit of gold, glory, and new lands to settle on a map running from Russia to Vinland, from Scandinavia to the fabled lands of the Byzantine Empire. Saga cards send you on four different voyages of discovery and quest fulfillment. Voyage cards bring in special actions such as forming a shield wall in combat and ending the game with a Viking funeral. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (4)

Play and group

Players
1–2
Best with
2
Play time
60–90 min
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

2
Christopher Cummins Joseph Miranda

Artists

4
Chris Dickson Nadir Elfarra Lise Patterson Joe Youst

Publishers

1
Decision Games (I)

Linked items

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