Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
You've climbed all of the mightiest mountains, yet there’s one towering titan that’s always eluded you: the mountain where anything can happen. In the whisper-thin air the paths twist and shift as you climb, stranding the unprepared and confounding the overconfident.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
You've climbed all of the mightiest mountains, yet there’s one towering titan that’s always eluded you: the mountain where anything can happen. In the whisper-thin air the paths twist and shift as you climb, stranding the unprepared and confounding the overconfident. Do you have what it takes to summit this perilous peak? In Unsurmountable, players will be tackling the rocky slopes of an ever-changing mountain. As the game unfolds, they must place the next piece of the path carefully in order to complete a route to the top while simultaneously meeting any additional goals for the round. It may sound like a walk in the park, but this puzzle has plenty of pitfalls to keep players on their toes. Unsurmountable is the next title in our Simply Solo line, following Food Chain Island and Ugly Gryphon Inn. These titles were designed by Scott Almes for single-player only, focusing on elegant rules that create complex situations. Like the previous two games, Unsurmountable delivers a fun puzzle that’s sure to hit the table again and again.