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Food Chain Island box art
Rich game profile

Food Chain Island

On this forgotten island in a tiny corner of the ocean the animals are hungry! Your goal is to influence the wildlife - and arrange their meals - so there is only one animal left! In this game, you will take as many turns as possible with a goal of only having one land animal car...

Players

1-2

Time

?-?

Age

8+

Weight

1.33

Rating

7.24

Should this hit the table?

Quick read before the metadata.

Food Chain Island has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game has a good level of player interaction.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

Food Chain Island has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game has a good level of player interaction.

Replay value

Food Chain Island has a high replayability score due to its variability in gameplay, strategic depth, and adaptability to different player counts. The game offers different experiences each time it is played, with expansions available to add new content and gameplay elements. Players have room to improve their strategy over time, and the game scales well with different numbers of players. While it may not be the easiest game to learn, it offers enough depth to keep players engaged and coming back for more.

Luck profile

Food Chain Island has a moderate level of luck involved in the game. Random elements such as card draws and dice rolls have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Food Chain Island strikes a good balance between luck and strategy.

Overview

What ABG knows about this game

On this forgotten island in a tiny corner of the ocean the animals are hungry! Your goal is to influence the wildlife - and arrange their meals - so there is only one animal left! In this game, you will take as many turns as possible with a goal of only having one land animal card left on the table after starting with a grid of 16. On each turn, you must move one animal to eat another smaller, adjacent animal. If you cannot move an animal to eat another, the game ends. —description from the publisher

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Editions

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Credits

People and publishers

Designers

1
Scott Almes

Artists

1
Annie Wilkinson

Publishers

1
Button Shy

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