Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Pit Spider-Man, Doctor Strange, and She-Hulk against one another in asymmetric, card-driven arena battles compatible with the wider Unmatched system.
Core mechanisms
Key systems that shape the decisions players make.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Card Play Conflict Resolution
Resolve confrontations by choosing and comparing cards rather than only statistics.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Team-Based Game
Players compete in fixed teams and coordinate toward a shared team result.
Line of Sight
Visibility between pieces determines valid targets, movement, or effects.
Read the full game description
Unmatched: Brains and Brawn brings three Marvel heroes into the asymmetric Unmatched combat system. Each fighter has a bespoke thirty-card deck, health dial, movement value, and ability that captures a different style: Spider-Man anticipates incoming attacks, Doctor Strange manipulates unusual effects, and She-Hulk turns raw power into direct pressure. On a turn, players maneuver across a point-to-point battlefield and take two actions to draw, move, scheme, or attack. Combat is resolved by secretly chosen cards, so positioning and hand knowledge matter more than luck. The set supports head-to-head and three-player battles, and its fighters can mix with heroes and maps from other Unmatched releases. It is easy to begin, highly interactive, and deep enough for repeated matchups to reveal new tactical edges.