Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Turncoats is a competitive game for 2-5 players, where three factions are at war. The players take on the role of Aspirants and Interlopers, not obviously tied to any one group. Instead, they must manage their loyalties, represented by stones in their hand that they keep hidden f...
Players
2-5
Time
15-45
Age
12+
Weight
2.1
Rating
7.11
Should this hit the table?
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Turncoats offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The strategic depth and player interaction add to the replay value, while the scalability ensures a consistent experience regardless of player count. The game is moderately easy to learn, striking a balance between accessibility and depth. Overall, Turncoats has a strong replayability score of 7.7.
Turncoats has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
Turncoats is a competitive game for 2-5 players, where three factions are at war. The players take on the role of Aspirants and Interlopers, not obviously tied to any one group. Instead, they must manage their loyalties, represented by stones in their hand that they keep hidden from everyone else. During the game, players spend stones from their hand to take actions with the matching faction. However, they need to keep a tight eye on their remaining stones and the tiebreakers, as at the end of the game, the winning faction will choose the player with the most stones remaining in their hand as the new ruler.
Media
Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.
Editions
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
Files and documents
No files imported yet.
Commerce mapping
No commerce mappings imported yet.
Credits
Linked items
Related games and expansions help build a connected catalog around every title.
No linked items imported yet.