Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Syracuse (415/413 BC) covers the land and naval battles as well as the siege of Syracuse during the Peloponnesian War. It is a two players game: Athens and allies vs.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Area-Impulse
Players alternate short actions within contested areas until everyone passes.
Read the full game description
Syracuse (415/413 BC) covers the land and naval battles as well as the siege of Syracuse during the Peloponnesian War. It is a two players game: Athens and allies vs. Syracuse and allies. One game turn covers three months. The game includes: - 16 pages rules booklet (14,4x21 cm) - 29,7x41 cm map (27 land zones and 12 sea zones) - counter sheet of 108 die-cut counters (68 leaders and combat units, 22 stratagems counters and 18 markers) A historical scenario and a "What if?" scenario with Alcibiades as main Athenian leader, are included. Players will be able to build forts and walls, to launch naval operations and to lead land battles. Note: The rules are based on Sphacteria ones, which appeared in Vae Victis magazine issue #95. These rules include siege activities, construction of fortifications and several additional developments.