ABG All Board Games
Syracuse (415/413 Av. J.-c.) box art

Syracuse (415/413 Av. J.-c.)

Players

2

Time

?-?

Age

?+

Weight

2.06

Rating

7.57

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Syracuse (415/413 av. j.-c.) has a moderate level of direct confrontation and strategic confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, the game does not emphasize cooperation as much. Overall, it offers a good balance of player interaction.

Replay value

Syracuse (415/413 av. j.-c.) has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The presence of expansions also adds to its replay value. However, it may require some effort to learn initially.

Luck profile

Syracuse (415/413 av. j.-c.) has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy.

Overview

Syracuse (415/413 BC) covers the land and naval battles as well as the siege of Syracuse during the Peloponnesian War. It is a two players game: Athens and allies vs. Syracuse and allies. One game turn covers three months. The game includes: - 16 pages rules booklet (14,4x21 cm) - 29,7x41 cm map (27 land zones and 12 sea zones) - counter sheet of 108 die-cut counters (68 leaders and combat units, 22 stratagems counters and 18 markers) A historical scenario and a "What if?" scenario with Alcibiades as main Athenian leader, are included. Players will be able to build forts and walls, to launch naval operations and to lead land battles. Note: The rules are based on Sphacteria ones, which appeared in Vae Victis magazine issue #95. These rules include siege activities, construction of fortifications and several additional developments.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

1
Frédéric Bey

Artists

2
Christophe Camilotte Pascal Da Silva

Publishers

1
Vae Victis

Linked items

No linked items imported yet.