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Storm Over Dien Bien Phu box art
2014 Ranked #5,747

Storm Over Dien Bien Phu

A historical wargame has French and Viet Minh forces fight for isolated strongpoints during a decisive siege. Area movement, cards, and fragile supply create pressure as attacks and sapping intensify.

Wargames Modern Warfare Vietnam War Area Movement Area-Impulse

Players

1-2

Play time

Not listed

Age

?+

Complexity

2.58/5

Rating

7.56

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Storm Over Dien Bien Phu is a 2-player wargame simulating the Battle of Dien Bien Phu from March to May 1954, focusing on the French central strongpoints of Gabrielle, Anne–Marie, Beatrice, Eliane, Claudine, Huguette and Dominique.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Storm Over Dien Bien Phu is a 2-player wargame simulating the Battle of Dien Bien Phu from March to May 1954, focusing on the French central strongpoints of Gabrielle, Anne–Marie, Beatrice, Eliane, Claudine, Huguette and Dominique. One player controls the French forces, and the other player controls the Viet Minh forces. In the spring of 1954, General Giap shocked the world by doing what had previously been considered impossible—defeating a Western occupying force. Storm Over Dien Bien Phu simulates the climactic moment when the isolated French forces (composed of French legionnaires and elite paratrooper units), and crumbled under the unrelenting pressure of the Chinese–backed Viet Minh forces. Using the Area Move system redefined in Storm Over Stalingrad, the game features the use of cards to augment game play, adding to the tension experienced by both sides. The rules are similar in length to those seen in Storm Over Stalingrad, and are of the same level of complexity, with additions made for the situations encountered in this battle. Additional rules added to the game include sapping, assaulting, and the French supply situation. In addition to these new rules, new cards have been created in order to represent events encountered during the battle. These include “Detonate Mine Shaft”, “Rats of the Nam Yum”, “Giap Demands Success”, “Propaganda”, “Débouchez à Zéro!”, and “B-26 Bombers”. Game Scale: Turn: 1 week Map: Area Unit: Infantry Platoons/Companies Game Inventory: One 22" X 34" mapsheet One and a half countersheets (264 5/8" counters) One 12 page Game Rulebook Card deck with 55 full-color cards Four six-sided dice Complexity - Low Solitaire suitability - Low Playing time - Up to 3 hours Designer: Nick Richardson Developer: Brian Youse Game Artwork: Nicolas Eskubi

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Editions

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Game and edition data

All specifications (4)

Play and group

Players
1–2
Best with
1
Play time
180 min
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

2
Nick Richardson Brian Youse

Artists

1
Nicolás Eskubi

Publishers

1
Multi-Man Publishing

Linked items

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